GROWLFAQ

WHAT IF SOMEONE CHEATS?
• The game uses the honor system. Don’t play with people who can’t handle that.

WHY IS THE DECK FACE-UP INSTEAD OF FACE-DOWN?

• Playtesting has proven that if the deck is face-down, players forget to publicly reveal the card they draw before passing it. Playing with the deck face-up solves this problem. On your turn, instead of drawing just the top card, pick up the entire deck, select a target for the card, and then give the card before passing the entire deck to the next player.

CAN I SHOW SOMEONE MY CARDS?
• You are allowed to say anything you want about the cards in your hand but you may not show anyone your cards unless a card allows it.

CONVERTING TO A WOLF

WHAT IF I DIE AT THE SAME TIME I GET CONVERTED?

• If a human is converted to a werewolf AND dies simultaneously, they die as a werewolf.

IF THE LAST HUMAN IS CONVERTED TO A WEREWOLF AT THE END OF THE GAME, DO THEY WIN?

 • If a human is the last remaining human but is converted to a werewolf on the Final Night, they win with all the wolves. This may not seem like a big difference (winning with humans vs winning with wolves, but it DOES matter which players get to collect their gold that round).

NIGHT PHASE

ISN’T IT SMARTER TO SHUFFLE THE CARDS I RECEIVE AT NIGHT INTO MY ENTIRE HAND, RATHER THAN SHUFFLING JUST THE 2 CARDS TOGETHER? 
• You can do that if you prefer, as long as you keep track of your hand. Playtesting has proven that most players can’t remember their entire hand, which means they won’t notice when they get bitten or wounded. Keep in mind that some Night cards REQUIRE you to carefully note which cards you received from your neighbors.

CAN WE TALK DURING NIGHT PHASE?

• When a Night card is first revealed, all talking must cease other than the active player reading it (you can call this player the Night Watchman if you want). You may make claims what you passed the previous Night but you may NOT wait until you see the Night card and then tell another player what you are about to pass.

DURING NIGHT PHASE, SOMEONE ACCIDENTALLY PASSED A BITE, EVEN THOUGH THEY ARE A HUMAN! WHAT DO WE DO?

• As soon as those players remember their mistake, they should admit it. They immediately out themselves as humans who broke the rules and instantly die. (They die as humans, even if they WOULD have turned into wolves that night.)

CAN WE RANDOMIZE THE CARDS WE PASS AT NIGHT?

• Players are NOT allowed to shuffle or otherwise randomize the cards they are passing away at night. They must make a specific decision which card to pass left and which card to pass right.

PLAYING WITH MORE THAN 10 PLAYERS

You can (unofficially) play GROWL with up to 15 players. To balance the game, you will need a second copy of the game (a “bare-bones” deck) of 84 cards.

• For EACH player above 10, add 3 additional Wound cards and 3 additional Bite cards to the game. (Store unused cards from the second copy of the game far away, so you don’t accidentally mix your two copies other than the cards needed to play with additional players.)
• Additionally, when playing with 12+ players, there will be 4 starter wolves (4 Bite cards given out during the Infect Wolf Zero phase of setup).
Playtesting is ongoing for these unofficial high player count games. There is a high likelihood that the balance will need to be updated when more data comes in. Go have fun, and if you are interested in helping the GROWL community, track your wins at high player counts and post your data to Board Game Geek.

4 responses to “GROWLFAQ”

  1. Can a Human or Wolf player pass a wound card or do they have to hold them, and does a wound only kill if you have 3 in your hand or if you can pass them do you keep track of wounds received?

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    • All cards can be passed by all players, other than the one rule that humans can’t pass Bites. If you EVER have 3 wounds at the same time then you die. When passing at Night, you are considered to be passing both cards at the same time, insofar as timing goes. Any time your hand changes (either during the “day” or at “night”) you need to check your hand to see if you have turned into a wolf or been killed.

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  2. 1) I can not understand if a human player dies at night because he can’t deliver two sheets.

    First of all, I can’t imagine the number of sheets that I received before the game was reduced from 4 to less than 3. If a player add up the cards during the day, the number of cards on his hand will increase as the game progresses, so how can he have less than 2 cards except for the biting card? Even if he don’t get any cards during the day, even if he give 2 cards to both sides, he get 2 cards, so I think he should have 4cards at least always

    2) Among the last night cards, sleepwalkers say that they leave the card on the table and change seats, but all the cards they receive go into their hands, right? In what case do playes reveal the card on the front?

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    • 1. It is possible a human cannot give away cards because a Charm temporarily cancels a Bite, and if you only have three bites and a Charm at Night and you are still human then you are unable to proceed. This happens very rarely, but can occur with expansion cards, especially in the Spells expansion.

      2. The deck of cards is face-up. On your turn, you always reveal the card you are giving away from the top of the deck. The card always goes to the other player’s hand unless it has the icon that it remains on the table (like Silver Bullet or other Night cards). The rule is written this way on Sleepwalkers because there are expansion cards that have rules that need to be understood when interacting with this card.

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