WHAT IF SOMEONE CHEATS?
• The game uses the honor system. Don’t play with people who can’t handle that.
WHY IS THE DECK FACE-UP INSTEAD OF FACE-DOWN?
• Playtesting has proven that if the deck is face-down, players forget to publicly reveal the card they draw before passing it. Playing with the deck face-up solves this problem. On your turn, instead of drawing just the top card, pick up the entire deck, select a target for the card, and then give the card before passing the entire deck to the next player.
CAN I SHOW SOMEONE MY CARDS?
• You are allowed to say anything you want about the cards in your hand but you may not show anyone your cards unless a card allows it.
CONVERTING TO A WOLF
WHAT IF I DIE AT THE SAME TIME I GET CONVERTED?
• If a human is converted to a werewolf AND dies simultaneously, they die as a werewolf.
IF THE LAST HUMAN IS CONVERTED TO A WEREWOLF AT THE END OF THE GAME, DO THEY WIN?
• If a human is the last remaining human but is converted to a werewolf on the Final Night, they win with all the wolves. This may not seem like a big difference (winning with humans vs winning with wolves, but it DOES matter which players get to collect their gold that round).
ISN’T IT SMARTER TO SHUFFLE THE CARDS I RECEIVE AT NIGHT INTO MY ENTIRE HAND, RATHER THAN SHUFFLING JUST THE 2 CARDS TOGETHER?
• You can do that if you prefer, as long as you keep track of your hand. Playtesting has proven that most players can’t remember their entire hand, which means they won’t notice when they get bitten or wounded. Keep in mind that some Night cards REQUIRE you to carefully note which cards you received from your neighbors.
CAN WE TALK DURING NIGHT PHASE?
• When a Night card is first revealed, all talking must cease other than the active player reading it (you can call this player the Night Watchman if you want). You may make claims what you passed the previous Night but you may NOT wait until you see the Night card and then tell another player what you are about to pass.
DURING NIGHT PHASE, SOMEONE ACCIDENTALLY PASSED A BITE, EVEN THOUGH THEY ARE A HUMAN! WHAT DO WE DO?
• As soon as those players remember their mistake, they should admit it. They immediately out themselves as humans who broke the rules and instantly die. (They die as humans, even if they WOULD have turned into wolves that night.)
CAN WE RANDOMIZE THE CARDS WE PASS AT NIGHT?
• Players are NOT allowed to shuffle or otherwise randomize the cards they are passing away at night. They must make a specific decision which card to pass left and which card to pass right.
PLAYING WITH MORE THAN 10 PLAYERS
You can (unofficially) play GROWL with up to 15 players. To balance the game, you will need a second copy of the game (a “bare-bones” deck) of 84 cards.
• For EACH player above 10, add 3 additional Wound cards and 3 additional Bite cards to the game. (Store unused cards from the second copy of the game far away, so you don’t accidentally mix your two copies other than the cards needed to play with additional players.)
• Additionally, when playing with 12+ players, there will be 4 starter wolves (4 Bite cards given out during the Infect Wolf Zero phase of setup).
Playtesting is ongoing for these unofficial high player count games. There is a high likelihood that the balance will need to be updated when more data comes in. Go have fun, and if you are interested in helping the GROWL community, track your wins at high player counts and post your data to Board Game Geek.